![]() This change increases realism while also adding additional skill to defense. Now, on difficult Infield plays and long outfield throws, the green portion of the meter will dynamically move. Repetition with this mechanic led to ease of use for many players. In previous years of The Show, the meter was consistent, meaning the green spot was always in the middle. This is intended, as it will help to facilitate the upcoming changes. Universally, the speed of the meter needle is slower than in years past. However, the functionality of the meter has changed. If using Button Accuracy throwing interface, consistent with last year’s game, the green portion of the meter (indicates a throw that will be accurate to the fielder), scales based on the Arm Accuracy attribute. ![]() Elevate your game with the Button Accuracy Meter where you are in complete control of your throws. Our more player-friendly interfaces, Buttons and Analog, rely heavily on the Arm Accuracy attribute which has been tuned to be in line with MLB ® statistics. When it comes to our throwing interfaces, we have a couple to select from depending on player skill and engagement level. The disparity between players in game with high vs low fielding attributes is more noticeable Players with a lower Fielding attribute will react slower to contact made off the bat compared to players with a high Fielding attribute. High fielding attribute matters more now than ever before. ![]() MLB® The Show™ 23 includes some serious updates and additions to Gameplay. ![]()
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